Motion Blocks

Canvas

Rubik's Cube

A 3D Rubik's Cube that continuously rotates and scrambles itself with smooth face animations. Features a Fresnel rim glow shader and interactive orbit controls.

  • lit Preview of https://lit.devLitSimple. Fast. Web Components.
  • ogl Preview of https://github.com/oframe/oglOGLMinimal WebGL framework.

Preview

A 3D Rubik's Cube that continuously rotates and scrambles itself. Features a Fresnel rim glow and interactive orbit controls — drag to spin.
Attributes

Installation

pnpm dlx motion-blocks add rubiks-cube

Usage

---import "@/components/motion-blocks/rubiks-cube-element.ts";--- <motion-rubiks-cube  color="#17181A"  rim-color="#FF6900"  rim-power="6"  rim-intensity="1.5"  duration="1.5"  gap="0.015"  radius="0.125"  class="w-full h-[500px]"/>

API Reference

Attribute Type Default
color Base body color of each cubelet. string #17181A
rim-color Accent color applied by the Fresnel rim shader. string #FF6900
rim-power Controls how tight the Fresnel rim hug is. Higher values yield a thinner outline. number 6
rim-intensity Intensity multiplier for the Fresnel rim color. number 1.5
duration Seconds it takes to complete a face rotation. number 1.5
gap Gap between cubelets to accentuate separation. number 0.015
radius Corner radius for softened cube edges. number 0.125
scale Scale multiplier for the cube. number 1
rotation Cube rotation in degrees (Z-axis). number 0
offset-x Horizontal cube offset in normalized viewport units. number 0
offset-y Vertical cube offset in normalized viewport units. number 0